It is done. At long last, we believe Archimonde to be eliminated.
From the very body of Archimonde we rent a fragment of chaos – an object both horrific and alluring. We marveled over it, pondered its nature, its purpose… our purpose in dividing it from the Defiler.
It was Canai’s suggestion that we seek out Malfurion; and I, for one, never discount the words of a druid. Our three druids aided our journey to Moonglade – Canai, Darkhide and Swifthoof. I thank them for this, as I had yet to marvel over this serene valley. I hope the druids remain so welcoming, as I would like to visit Moonglade more often. Just as I learned to wield a shield, maybe I can learn from them.
I could sense that under the welcoming façade, they were in fact highly concerned about this nebulous chaos we brought with us. A slender female troll gasped and immediately motioned for us to follow her. She took us directly to Malfurion and presented us by name. I should be more accustomed to our infamy by now. The Archdruid led us to the water, silent as he regarded the chaos fragment we ushered with us. After many wordless minutes, he broke his silence.
Malfurion told us that the power within that fragment was one he had previously encountered within the Emerald Dream. I found it puzzling that a place of Dream would bear the brunt of such true evil, but the Archdruid was insistent. He had believed that they had sealed it away – but he gave no details on whom the “we” in question was. Now he is concerned that the Legion have their hands upon this power.
Too little, too late.
At that point Malfurion parted ways with us, saying that he needed to hurry to Val’sharah. I find myself wondering if this Val’sharah is as lovely a place as the Moonglade?
Before we could leave, Keeper Remulos flagged us down. He apologized for Malfurion’s abrupt departure and thanked us for bringing the fragment to them. His voice was heavy with concern as he spoke of the fragment being a portent of what is to come. He called us heroes; I corrected him by saying we were working under the banner of the Mandate. Some might view us as heroes, but we’re simply doing what we do best: Peace Through Annihilation.
After we departed back to Draenor, we received word that the druids had gifts awaiting us at the garrison. There we found a herd of Grove Warden, each tagged with the name of members of the Ironbreakers.
I have included an engineered rendering of us all. Rumbuggery may be tied to his saddle to sit upright.
On Friday, May 6th, The Grim gathered before Awatu Stonespire to discuss the accomplishments of the past month. “Once more, another season is upon us. The chill of winter is finally past us and life blooms in this season of growth,” Awatu told them. “We have seen a resurgence among our numbers. More Supplicants flock to our call, seeking the true end of our conflict. We welcome this new season. We grow stronger. We march ever onwards.”
Anaie spoke of the Ironbreakers progress within the Citadel. With the increase in numbers, between Supplicants and returning members, little stands between The Grim and victory. “Only the demon lord o’Hellfiah Citadel remains before us, guardin da Black Gate,” Anaie reported. Anyone interested in assisting the Ironbreakers within Hellfire Citadel should speak to Anaie or Alakhai.
There is also a need for extra provisions to supply the Ironbreakers efforts. “If you be ‘avin any extra materials dat can be of use in da fight, please be providin dem to da Guild vault. It’s been a long battle and supplies get stretched,” said Anaie. “Food an alchemical assistance are always of use.”
Khorvis was next to speak, telling of the recent advancements of the Inquisition. There have been quite a few supplicants recently, keeping the inquisitors busy. This month, the Mandate honors past ancestors. “This dark month of May, the Mandate travels to the different graves of past times. The Inquisition will come to know what Death means to our ranks and our ancestors.” He announced. “All Grim do be invited to spread the word with us.”
This month, Khorvis and his Inquisitors will be holding office hours in places such as Ghost Walker Post in Desolace, Galakrond’s Rest in Dragonblight and Brill Cemetary in Tirisfal Glades.
Leyu’jin brought news from the frontlines of the battlefields against the Alliance. “In da battlegrounds, we continue ta gain ground.” He announced, before turning his focus to the newer members. “Ah know der be not a few supplicants who hav’ joined our ranks, dat wish ta battle wit’ us. Currently, we hav aboot 8 regulah soldjahs who fight in our Battlegrounds war group. We also hav’ a rotatin’ pool o’ aboot 4-5 reserves. Luckily fo’ joo youngbloods, der al’ays be a nite where we short despite everyting, an’ dat’s where JOO git yo’ chance ta prove yo’ worth ta da Mandate! Check da guild halls, we got lotsa infohmation hidin’ out der, plus a place ta sign up yo’ interest.”
Leyu’jin also revealed that there will be a Fite Nite coming up, where those interested can join the fields of battle for a night of drunken bloodshed. Lupinum will be providing details and posting a date soon, so watch the guild hall for more.
In other news, there have been reports that several Alliance guilds were searching for a cure for Wreave. The Grim, led by Leyu’jin, attempted to thwart their efforts but were driven back in Darkshire. Perhaps on a related note, word has come that many in Rutilus Luna have fallen to demonic possession. They will be watched closely.. Aderlee and Gnitch have been instructed to investigate.
An aborted invasion by the Alliance brought a period of intense conflict to Tirisfal Glades and the Plaguelands. Several companies of Alliance hit Horde settlements and strongholds in order to drive the Forsaken from Lordaeron, led by the Honor Guard. Horde warriors responded quickly, including among their ranks Infection, Sanctuary, Borrowed Time, and of course the Grim.
A back and forth ensued for several days, with Alliance and Horde trading ground in equal measure. On Wednesday the 16th of March, The Grim led a counterstrike against Chillwind Camp, the base of operations of the Honor Guard. After dealing severe damage to the settlement, the Grim pulled back. An unsanctioned followup attack by the Elves of the North was conducted without the approval of the Grim and other Horde factions, and this apparently severely damaged the morale of the Alliance troops. They would withdraw from Lordaeron shortly after. Battle footage of the Grim’s strike on Chillwind was recorded by Shaelie Brightwing’s engineering gadgets, seen below.
Leyu’jin Zeysoga of the Grim held the Grand Melee, to herald the end of the Blooding and the coming of the Great Hunt. This contest of skill, ruthlessness, and adapting to the chaos of the battlefield occurred in the Gurubashi Arena in Stranglethorn Vale. Some twelve to fifteen Grim participated in the Melee. Victory in the Trial of Strength, where teams of two or three went up against each other in multiple rounds, went to the Fist led by Khorvis the Lasher, accompanied by Graysong and Gunragna, both supplicants to the Grim. The winners of Grand Finale, a contest of endurance where the last men and women standing gain recognition and glory, went to the Fist composed of Shaelie, Executioner of the Grim, Gnarrdog, and Lilliana Bloodshine.
The Earthshakers, the Grim’s main war group in carrying out the will of the Mandate, have seen continued success against hardened Alliance platoons on the frontlines. The members of the Earthshakers recently gained the title of Blood Guard, which while commemorating nothing more than the duty of the Grim, was well-earned. There has been some murmurings of the war group changing its name. The word in the air has it that it’s something to do about rats.
The Scalp Hunt reached it’s conclusion on March 9th, with over 16,000 scalps being collected during the two week event. Gnarrdog declared the winner of the hunt to be Shaelie Brightwing, who now holds the title of Executioner.
Commander Awatu Stonespire speaks with Naring of Rutilus Luna at the guild meeting Friday night.
The monthly Grim meeting took place Friday evening in Thunder Bluff. The big announcement of the evening was that The Grim has agreed to enter into an alliance with Rutilus Luna and the Thunderhoof Clan.
“This gathering is a special one, as we mark an accord with the ones Rutilus Luna in the great conquest and expansion of Horde territories,” Commander Awatu Stonespire announced to the gathered group of Grim and friends. “We also welcome our Thunderhoof brothers and sisters in our fight against the Alliance.”
Theira, the Matron of Rutilus Luna, oversaw as Naring spoke as their representative.
“Rutilus are honored to be able to be here and speak to night. Dis is someting mi and da Matron have been working towards for some time now,” Naring informed the group. “Da Rutilus are the Specials Forces within da Horde, we handle any assignment handed to us by Horde command that be above your average grunts’ pay grade. As jah all here know da Grim be like the Horde’s Sword being able to slice in deep to our enemies. Da Rutilus be like the eyes and ears and mouth of the Horde, we able to gather intelligence and send to jah all on da battle field as well as reinforce jah der as well. We be a multifaceted group capable of being when and where da Horde need us. Dat all being said I tink it comes as no surprise to any of jah dat right now we’ve hit a clam in dis fight, we grow tired and restless among ourselves and among other that carry the Horde banner. We all know there is a storm coming and not one which any single one guild and muster could stand on its own. Da Rutilus are here to unite guilds before this storms hits us, only though unity can we hope to defeat dis evil dat is coming.”
Umathyor, the leader of the Thunderhoof Clan, was delayed and could not attend the meeting, but he spoke with Commander Stonespire later. In front of those gathered, Mootonka spoke with the voice of the Thunderhoof Clan.
“Well met friends,” Mootonka said to those at the meeting. “The Thunderhoof Clan are a peaceful clan but can turn vicious against our foe. We defend Thunder Bluff and honor the Earth Mother. The Tauren of our clan are varied and wide spread. We pride ourselves on our honor and loyalty.”
After the introductions, Khorvis Bloodstar, the High Inquisitor of The Grim, presented a medallion. It was engraved with the towering mesa of Thunder Bluff. Atop the design was a bonfire aflame with the shape of the Horde symbol.
“This badge serve as a reminder to us all of this honorable commitment to the Horde,” Khorvis said as he handed out the medallions to everyone in attendance. “We all will wear this badge as a sign that we do be committed to defending our brothers and sisters of the Tauren tribes, both on our home plains and abroad!”
Awatu gave his final words on the subject: “We fight together. The Horde does not survive through division, but through the unity and strength of its people. We welcome this accord with Rutilus Luna and the Thunderhoof Clan and forge ahead. Against whatever forces may threaten the Horde.”
THE FIGHT AGAINST THE ALLIANCE
The Grim is in the midst of the Blooding, where combatants form groups of two or three and participate in the arenas of the Goblin Games, according to Dreadweaver Lupinum. At the end of this period, on March 18, there will be a Grand Melee where the teams will battle each other.
Wordbearer Leyu’jin Zeygosa has announced a Great Hunt at the end of this month. “Harkening back to the days of yore, and the many traditions of tribal hunts conducted by several of the Horde races, the Great Hunt is a contest to bestow glory and honor on the victorious, and hone the killing techniques of the Grim. It ends in a rampage across Stormwind by all the participating Fists.”
There is also a Scalp Hunt occurring right now, organized and run by Gnarrdog. The Scalp Hunt will end early in the morning on Wednesday, March 9. The Grim who has collected the highest number of Alliance scalps by then will be named the winner and awarded the rank of Executioner. Alak’kul was the winner of the last Scalp Hunt and currently holds the Executioner title, but he is in danger of losing it to Shaelie Brightwing, the leader so far in this competition.
The Grim also continues to fight in the battlegrounds, and as Lupinum said, “Our own battles on the front line are increasing in difficulty. So much has been fought for up until now, we need to steel ourselves to overcome this plateau. I expeCt those of us who Leyu’jin has grouped together ot fulfill his command and fight in the arenas.
“Team cohesion is our current goal,” Awatu added. “Grow with your brothers and sisters in arms, and they shall forge with you a bond upon the battlefield that would last until the Earthmother takes us.”
The Grim advances onto the battlegrounds Sundays and Wednesdays at 8:00 in the evening. Anyone interested in participating should get in touch with Leyu’jin or Lupinum.
THE FIGHT AGAINST THE IRON HORDE
The Grim continue to do battle in Hellfire Citadel.
“Da mid levels been breached, with da lowah floors routed before our forces. Our brave ‘eroes be destroyin all dat stand in dere way,” reported Anaie “The Insane” who is in charge of the assaults. “We kin always use fresh meat.”
Anyone interested in joining the assaults, which take place Tuesdays and Thursdays at 7:30 in the evening, should contact Anaie or Alakhai.
((HFC current progress: Normal 13/13, Heroic 7/13, Achievements 5/13))
Makuni Mistwalker has completed his Trials and was promoted to Reaper at the meeting. He discussed his Trial of Sacrifice which regarded his birthright as future leader of his tribe.
“We did discuss my past and my family and that it was in my best interest to walk away from both,” Makuni explained. “It is not my place to take my father’s seat. It is my place to be the champion of the Mandate. I did sacrifice my birthright to my father’s tribe. And in doing so, I have given up my family. As a Grim, I am fighting for all tribes. I am fighting for all the Horde.”
“This Supplicant does know the meaning of the Mandate,” declared High Inquisitor Khorvis Bloodstar. “Hereafter, Makuni do be Reaper of Th
Death be upon you, Alliance! The Grim have come rolling through, like a thief in the night, to bring the sweet kiss of Horde justice and the Grim Reaper to your lips. The King decrowned, scalp, head and all, and the Mongrel put out to the eternal kennel in the sky. May the end of your Monarch see some Evolution in your degraded Civilization! In our Wake, we left the screaming gift of dead and decapitated Stormwind citizens, like a bloody tide washing out to your pitiful Harbor. There, on the Sea that is ours, not yours, did we turn to appreciate the fine results of our handiwork, to return to our Higher Culture and bask in our sublime Metropolises.
Our night began with the attendance of our membership, new and old to nigh ancient, amid the ruins of Lordaeron. Such a sight, even a few of our close associates came to celebrate. The Commander, Awatu Stonespire, gave his address to the assembled, reminding us from whence we came, how far we’ve come, and the immensity of the task that lies before us! Of the original ten founders of the Mandate, did one appear to recall the times of old, from where Maledictus and Snowfeather did wrought from the Horde’s finest and most murderous, the fighting force which would forevermore safeguard the future of the Horde. This speaker, the Lord Pincus Dorian, reminded us to not leave the night unbaptized by blood, of which the Commander agreed with. And now the annals of your sad and sorry state have now been written. The tale, of The Grim’s path carved through Stormwind, has just been told.
Falling into the heart of the mausoleum Auchindoun, the Shadow Council lieutenant Teron’gor gorged upon hundreds of draenei souls, becoming a bloated abomination in the process. More than just an orc now, Teron’gor gave up his old name and has taken a new one: Gorefiend.
When something you battle feeds upon the very souls of its fallen foes, one would think that great lengths would be taken to avoid meeting your end. However there are times that no matter how good you are, and how strong you fight, your enemy has indescribable power over the forces of death. Gorefiend is one of these foes.
The Shadows of Death were controlled by Gorefiend and when they touched you, your fate was sealed. However, the strong will of the Grim and the training our warriors all endure proved to be fruitful. Our resolve allowed our fallen to resist being consumed eternally by the fiend, and they returned to us ready to continue the assault. Spirits corrupted by Gorefiend battled on his behalf, and the Grim stood strong undergoing waves of these tormented souls. The depravity of Gul’dan knows no bounds… this abomination was proof of that.
Kilrogg Deadeye, Warlord of the Bleeding Hollow, seized control of his clan after performing a ritual to learn of his death. With this knowledge, he led his clan fearlessly on countless campaigns, marching toward the glorious end he desires. Now, with demon blood coursing through his veins, Kilrogg awaits you in Hellfire Citadel, awaiting the moment of his death, or yours.
Kilrogg Deadeye and his clan continue to corrupt and twist themselves by imbibing the fel blood of the Burning Legion. Even as we battled their leader, fanatical Bloodthirsters swarmed the pools of the vile liquid, attempting to drink so that they might become Hulking Terrors to help their master in combat. The very blood in our own bodies was turned against us as we fought, and many were shown visions of their demise. In the end, the Grim provided Kilrogg with his exact wishes, the death he saw long ago.
8/4/15 update A valuable ally was rescued with the defeat of Kilrogg Deadeye. The blackrock orc known as Ariok, son of Eitrigg, who had been captured in a bold attempt to end Kilrogg on his own. The fel corruption seeped into this brave warrior, soon he would be transformed and lost. The Grim were able to free him from his imprisonment and save him, causing him to pledge his loyalty to us.
Da Horde ‘as bin makin’ strange bedfellows late-like, in our quest ta fulfill da Mandate. Dis pas’ Sunday, Vol’mah scouts reported a contingent o’ Fel Orcs makin’ der way ta Lion’s Watch. Dese hulkin’ brutes made short work o’ da guards, an’ laid waste ta da Alliance adventurers an’ career soldjahs wit’in.
The Fel Orc Brigade, finally satiated in its bloodlust, sedately makes its retreat from the puny hooman outpost.
The Fel Orc Brigade lumbers into the Coldstar Tavern in Bilgewater Harbor for a well-deserved barrel, or two, of booze.
Aftah dis, da Grim embarked on forays inta da battlegrounds, in ordah ta equip demselves fo’ da new season’s offensive. Upon der return, it wuz found dat Alliance were conductin’ a reprisal raid on Vol’mah. Horde forces poured in from all ovah Azeroth ta drive out da intrudahs, includin’ elements o’ Borrowed Time, Sanctuary, an’ da Sunsworn. Howevah, da Grim made up da majority o’ da defense response. Aftah repellin’ da invadahs, da Horde war group conducted a reprisal o’ der own, overrunnin’ Lion’s Watch, cleanin’ da fortification o’ pinkskins, demon goats, an’ otha foul denizens, an’ saltin’ da earth wit blood an’ bonemeal. Da Fel Orc Brigade made a reappearance, apparent-like approvin’ o’ da bloodlust o’ da Horde troops, an’ fought side ba side in eliminatin’ da Alliance presence.
Howevah, a concerted effort ba Alliance relief forces pushed da Horde war group out o’ Lion’s Watch. Da two sides engaged in a bittah confrontation. Da Alliance troops caught da Horde ba surprise, wipin’ dem out in da road in between da two outposts. Followin’ up on der success, da Blue Lions did organize a counterattack dat carried all da way ta da gates o’ Vol’mah, where a desperate battle did ensue. Regroupin’, da Grim an’ der allies set up an offensive line an’ forced der hated foes away from da outpost, breakin’ da Alliance an’ pushin’ da filt’ back ta der hovels. As da enemy prepared fo’ a renewed assault, da leadahship o’ da Horde called fo’ a wit’drawal, ta prevent da Alliance from inflictin’ furthah damage on der forces. Tho’ da Alliance aftahwahds did unleash der rage aginst da beleaguered guards at Vol’mah, da Horde achieved a great victory dis day.
Alliance at the Gates!
DRIVE THEM BACK! AHAHAHAHAHAHAAHAHAA!
<special thanks to Kyoukimaru of the Grim for the Fel Orc costumes>
<these events occurred Sunday, June 28. No Fel Orcs were hurt in the making of this scene, but plenty of Alliance were>
As ancient as Draenor itself, Kormrok once ruled Gorgrond, the creatures of the land slinking away from the giant magnaron’s destructive fury. But then the Iron Horde came, trapping the behemoth and attempting to break his will. They were entirely unsuccessful… that is, until the rise of Gul’dan, and the fel power that Kormrok could not resist.
Basking in the Pits of Mannoroth, the great magnaron known as Kormrok was fed fel power by the forces of Gul’dan. Commanding the very ground we walked on, this monstrosity sought to destroy us with both might and corruption. Once again, a mighty ancient has fallen sway to cheap and easy power, and the Grim had to be the ones to put him down for good.
7-7-15 update Each member of the Grim has mastered the art of combat and personally achieved the accolade known as:
Our enemy has has taken up refuge in what was once called the Iron Citadel, the seat of power for the Iron Horde and its vast armies. Corrupted by Gul’dan’s magic, it is now the seat of power for the Shadow Council, the remnants of the Iron Horde, and the Burning Legion.
When Garrosh encouraged Grommash to begin construction of this massive stronghold at the heart of Tanaan Jungle, to serve as a staging ground for the assault of Azeroth, he even suggested the name Hellfire, pulled from a different time and a different land. He dreamed of seeing mighty orcish iron towering over an unblighted landscape, so very different from the wasteland he had known in Outland. But even as times change, so too do they stay the same.
With the aid of the mercenary Blackfuse company, the Iron Horde constructed devastating siege machinery in the shadow of Hellfire Citadel, to be used in the eventual assault upon Azeroth’s capitals. With the tanks now retrofitted to use Fel energy, Siegemaster Mar’tak awaits Gul’dan’s command to begin the assault.
Unwilling to surrender, Gul’dan’s forces led by Siegemaster Mar’tak, put up a fierce resistance at the very gates of the Citadel. Mechanical monstrosity after mechanical monstrosity pounded our forces as the Grim turned the very guns protecting the Citadel upon itself! Pounding the doors with everything we had, the battle raged on. As the smoke cleared, and the doors fell, hundreds of Fel Horde and their allies lay dead at our feet. Siegemaster Mar’tak fled early in the battle, and escaped our punishment for now, threatening to return.
The schematics for the Iron Reaver were found in the workshop of Blackfuse himself after the fall of Orgrimmar, drawing inspiration from the mighty constructs of the Legion and designed to be the nefarious goblin’s masterwork. The project was completed after his death, and represents the pinnacle of the Iron Horde’s military might.
Keeping true to her word, Siegemaster Mar’tak did not flee after all, but instead used the time it took the Grim to overtake her minions to activate a device of true power. The Iron Reaver. “The might and invention of the Fel Horde… the fury of Hellfire itself! Behold!”
A machine designed for killing in just about every manner one can think of, this iron juggernaut spewed forth fire, and metal, taking to the skies and raining fuel and explosives from above. It even used its own size and weight as a weapon, charging through our ranks and slamming to the ground from the air. All of this might and show of force proved futile, as the Grim bested the best the Fel Horde could throw at us and took Siegemaster Mar’tak down. The Citadel courtyard was now in the hands of the Grim.
HELLFIRE HIGH COUNCIL
The interior of the Citadel was filled with servants of the Fel Horde, and there were multiple passages for which the Grim could take. Knowing all would fall before us soon enough, we headed toward the leadership group of the Fel Horde, the Hellfire High Council.
Thousands of Iron Horde orcs accepted the blood of Mannoroth, but none grew as powerful as the three that stand before you. Dia Darkwhisper, champion of Void magic and an outcast of the Shadowmoon, rose quickly to power – the left hand of Gul’dan. Gurtogg, with his insatiable hunger for blood, emerged the victor in hundreds of trials by combat. He was bested only once, in a draw, by Blademaster Jubei’thos. Tainted with fel sickness, they serve Gul’dan as both Highguard and Council of War.
Ideally, our forces would split and destroy all three of these foes at one time, but that can prove difficult when a hulking monstrosity such as Gurtogg Bloodboil bears down upon you. Our vanguards did all they could to occupy the trio, while the rest of the Grim forces through all of our might at the raging beast! Eventually, through thousands of cuts and wounds, Gurtogg fell, his very blood tainting our bodies. Next we turned our weapons on Blademaster Jubei’thos. While not as imposing as Gurtogg, still equally as deadly. His blades seemed to be everywhere, and much blood was shed by the Grim, but he too fell. Undaunted, the Void magician known as Dia Darkwhisper continued her incantations, bringing the dead back to our world to fight for her and poisoning the very ground with vile void magic. Without her protectors, it was only a matter of time before her soul was laid to rest with the very spirits she controlled.
The Grim successfully defended the cannons being utilized to batter down the enemy defenses and were awarded the following accolade:
The Grim were able to massacre the forces watching Siegemaster Mar’tak using the very own weapons of their ultimate machine against them, and demoralizing the enemy further!