Tag: raid

Discovering the Forgotten

The Grim plummeted into the caverns below the Throne of Thunder as the ground beneath them erupted.  Accounting for all of its strike force, The Grim moved forward cautiously and ready.  Swarms of bats came forward and were dispatched, and then, before the assault team, stood a massive turtle-like creature.  Large and not mobile, but …

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The Council Has Been Dismissed

The history of the troll tribes — the Drakkari, the Farraki, the Amani, and the Gurubashi — is awash with millennia of betrayal and conflict, but the Zandalari’s promise of a new, unstoppable empire has finally united these disparate troll leaders. These troll tribes united under the banner of the Zandalari’s plans is indeed a …

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Fearless

The Grim returned to the Terrace of Endless Spring once more, to again wage war on the Sha of Fear and his minions.  This time The Grim would show they indeed fear nothing, and through physical strength and mental toughness, prevail over all foes. The Sha of Fear is the physical manifestation of terror in …

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Victory In the Troll Arena!

The Grim entered the arena of the Zandalari to face the monstrous dinosaur called Horridon. The Zandalari brought powerful creatures with them to the Isle of Thunder to use as engines of war. Led by the War-God Jalak, the dinomancers of the Zandalari Beast Ward use ancient tribal magics to strengthen the great beasts and command obedience. The horns …

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The Throne of Thunder Revealed

When Pandaria separated from Kalimdor many thousands of years ago, a veil of mist kept outsiders from discovering the newly-formed continent. The mists also hid a reminder of an ancient evil: Lei Shen’s Throne of Thunder. During his rule, this fortress was the seat of the Thunder King’s power. Even after his death, great swathes …

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The Battle Is Taken To the Sha of Fear

Scouts have reported ill tidings on the horizon, and The Grim made a last ditch assault into the Terrace of Endless Spring. Straddling the mountain range between the Jade Forest and the Vale of Eternal Blossoms, the Terrace of Endless Spring has been a sacred refuge for millennia. Its peaceful fountains are said to have …

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Empress no more.

The Mantid’s decision to request the Grim remove their Empress from power has proven wise.  No longer will her corruption seethe out to taint those around her, and the Mantid are now indebted to us. The ancient Klaxxi order has come to a mournful decision: the tainted grand empress Shek’zeer must be deposed. Traditionally, mantid …

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The Last Of Defenses That Protect The Empress Have Fallen

The Grim stand before the Empress of the Mantid, ready to destroy her.  The last of her lieutenants have fallen, their chittering cries of defeat as the last gasps of breath escaped their lungs attempting to warn her of our assault. The massive insect known as Garalon stood before us upon entering the Dread Terrace. …

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The Battle Wages On

The Grim forces march on.  The Mogu’shan vaults are purged, and we step bravely into the very Heart of Fear itself.  The Mantid Queen and her forces will fall before our onslaught.     The Will of the Emperor defeated, and the riches of the Vaults are the Grim’s for the taking: The core chamber …

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The Grim Strike En Masse at the Mogu’shan Vault

For the first time in a long while, the surgical strike teams our foes fear have been rallied together to assault our foes in an overwhelming show of force.  All who stand in the path of The Grim shall meet annihilation.   The first to fall were the Stone Guard: The first line of defense …

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