To mess with Grim
Posted: Sat Dec 31, 2011 6:04 pm
The night started out like any other night for Deminthus. Years of constant battle have kept the paladin's mind racing at night, sleep was an old friend he hadn't seen in a while. Like usual most of the city was desolate at this time of the night making everything seem peaceful. But Deminthus knew better, there's always something happening at this time of night.
This night, however, that something was happening to Grim. As Deminthus sits down at the tavern to have a drink, through his stone he hears the sound of iron and steel clashing together, shortly followed by a panting voice saying, "Deminthus, we're being attacked!" The voice on the other end of the stone was that of a veteraned warrior, someone Deminthus knew could handle himself well. If Arrothien is calling for help there must be something seriously wrong. "We're outnumbered in the Lost City of the Tol'vir. A druid and mage have been picking on Charlemayne tonight." Grim don't allow that, and I'll be damned if I'm going to let it happen on my watch.
When Deminthus showed up it was obvious what had happened. Charlemayne lay hurt while the druid and mage hid waiting for help to arrive. Oldest trick in the book, and one of the dirtiest. Only this time they didn't know the help arriving was Arrothien. He's not your average paladin and you could tell he gave the two a run for their money, their blood was still dripping from his armor. But no matter how seasoned you are as a warrior, being outnumbered can only last so long. Deminthus evened the odds out and things changed drastically. You could see it in their face when they saw help arrive for Arrothien and Charlemayne. Now that the odds were even and they couldn't pick on those still learning their abilities they panicked, and rightfully so.
With Arrothien having his own mender behind him, the paladin went to work on the Alliance scum. Leave it to the Alliance to fight dirty and panic when things balance out. Then again, when any butterfly of the battlefield sees a hammer the size of Arrothien's crashing down on their buddy's skull it sends a certain chill down your spine. This was a quick lesson for the druid and mage. It was quickly evident why they should leave Grim alone, because a swift and painful death will soon follow.
As Arrothien worked over the two Alliance Deminthus aided Charlemayne as best he could in the field. These two had really worked her over, but she couldn't defend herself against them. She was unexperienced, lacking gear and still learning the ways of the Light. It was this thought that enraged Deminthus even further as he picked up his hammer and joined Arrothien in the fight. Two paladins wielding hammer's as large as your body is a sight to scare anybody, so the two Alliance called in backup.
When the death knight arrived it was time to get serious. Deminthus picked his shield back up and assisted Arrothien, mending him as he continued beating on the Alliance. For the two experienced Grim warriors this fight was nothing more than a lesson to those willing to rise up against any that are Grim. These filthy animals were no match for their battle-hardened skills, no match for The Mandate. For it is only through annihilation that Grim find peace. It is through The Mandate that those three Alliance met their fateful demise that night and learned what it means to mess with Grim.
This night, however, that something was happening to Grim. As Deminthus sits down at the tavern to have a drink, through his stone he hears the sound of iron and steel clashing together, shortly followed by a panting voice saying, "Deminthus, we're being attacked!" The voice on the other end of the stone was that of a veteraned warrior, someone Deminthus knew could handle himself well. If Arrothien is calling for help there must be something seriously wrong. "We're outnumbered in the Lost City of the Tol'vir. A druid and mage have been picking on Charlemayne tonight." Grim don't allow that, and I'll be damned if I'm going to let it happen on my watch.
When Deminthus showed up it was obvious what had happened. Charlemayne lay hurt while the druid and mage hid waiting for help to arrive. Oldest trick in the book, and one of the dirtiest. Only this time they didn't know the help arriving was Arrothien. He's not your average paladin and you could tell he gave the two a run for their money, their blood was still dripping from his armor. But no matter how seasoned you are as a warrior, being outnumbered can only last so long. Deminthus evened the odds out and things changed drastically. You could see it in their face when they saw help arrive for Arrothien and Charlemayne. Now that the odds were even and they couldn't pick on those still learning their abilities they panicked, and rightfully so.
With Arrothien having his own mender behind him, the paladin went to work on the Alliance scum. Leave it to the Alliance to fight dirty and panic when things balance out. Then again, when any butterfly of the battlefield sees a hammer the size of Arrothien's crashing down on their buddy's skull it sends a certain chill down your spine. This was a quick lesson for the druid and mage. It was quickly evident why they should leave Grim alone, because a swift and painful death will soon follow.
As Arrothien worked over the two Alliance Deminthus aided Charlemayne as best he could in the field. These two had really worked her over, but she couldn't defend herself against them. She was unexperienced, lacking gear and still learning the ways of the Light. It was this thought that enraged Deminthus even further as he picked up his hammer and joined Arrothien in the fight. Two paladins wielding hammer's as large as your body is a sight to scare anybody, so the two Alliance called in backup.
When the death knight arrived it was time to get serious. Deminthus picked his shield back up and assisted Arrothien, mending him as he continued beating on the Alliance. For the two experienced Grim warriors this fight was nothing more than a lesson to those willing to rise up against any that are Grim. These filthy animals were no match for their battle-hardened skills, no match for The Mandate. For it is only through annihilation that Grim find peace. It is through The Mandate that those three Alliance met their fateful demise that night and learned what it means to mess with Grim.