Malethia

These are the biographies of The Grim members.
Malethia
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Malethia

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Full Name: Malethia Blazestone
Titles or Nicknames: Magistrix of House Blazestone
Age: 37
Race: Sin'Dorei
Gender: Female
Hair: Blonde
Eyes: Green (tinted red, especially when emotionally charged)
Height: 5'6"
Weight: 125 lb.
Notable Physical Features: Her left arm from the elbow down is charred flesh, but this does not seem to hamper Malethia in any way in regards to its use. If she feels pain from the injury, she does not reveal it.

Place of residence: Unknown
Place of Birth: Quel'Thalas
Known Relatives: Melos Blazestone (missing brother)

Religion/Philosophy: Nihilism

Occupation: Experimental scientist/adventurer
Guild Rank: Supplicant
Known Associates: None
Known Nemesis: None

Special Skills: Magic derived from emotional states. Specialist in blending technology with soul-based magic.
Positive Personality Traits: Driven, self-confident, intelligent.
Negative Personality Traits: Standoffish, doesn't like to be touched, sullen.

History Before The Grim:
Malethia was meant to be a fire mage, as all those in her family line were before her. That changed when the Scourge attacked Quel'Thalas, and her family fell at their hand. The burning of her home caused a severe case of pyrophobia in Malethia, forever barring her from claiming her family heritage.

She was taken in as an orphan by the newly founded Blood Knight order. Shortly before she was to be invested with her stolen powers, she was contacted by the naaru M'uru and shown the path of the paladin. Secretly imbued with granted Light instead of stealing it, she became torn by her two desires - vengeance and love.

History In The Grim:
After joining the Grim, Malethia eventually became the first Dreadweaver of the guild's Blood Knights. However, shortly afterwards her increasing instability developed into full-blown insanity. She was eventually expelled from the group.

After The Grim:
Eventually, Malethia swore off the paladin's martial aspects and became a priestess of the Light, using her holy talents as a healer. She was taken in by the pacifist group Sanctuary, serving with them for a time as one of their ambassadors. However, shortly before the Cataclysm she was captured by the Twilight's Hammer cult and drained of her power as part of a plot to destroy Azeroth. A rescue attempt by Sanctuary went awry, and she was lost in the bowels of the earth.

Already claustrophobic from her childhood trauma, the endless dark of the tunnels drove Malethia insane. In her insanity she began to hear voices, teaching her to tap into her powerful emotions and draw them forth in the form of destructive magic. Alone and abandoned, Malethia eventually gave in to the whispers and embraced these new powers, swearing an oath against the Light and the cause of peace, both of which had caused her nothing but ongoing pain.

Return to The Grim:
With a newfound strength, Malethia eventually escaped her underground prison and returned to society a changed creature. Convinced that her soul had been stolen alongside her powers, she sought to rejoin the Grim and reaffirm her dedication to destruction. With no moral code or need for affection, she is now more whole than ever and ready to claim the mantle she was born to.
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