The triplets are best compared to Orca whales- well organized brutes that play with their prey.
Full Name: Dehau'wa'naa Greyseer
Titles or Nicknames: Triplet, Deh, Dehau
Age: 20 something. Precise age unknown and unimportant.
Race: Full blooded Orc.
Gender: Female.
Hair: Turned grey early, a genetic quirk from the family. These days with the barber shop and all, it is frequently dyed bright colors. Previously she rocked a tightly bound silver mohawk.
Eyes: The orcish equivalent of hazel -orange, red, purple.
Height: 5'8"
Weight: 150 lbs.
Notable Physical Features: A wide nose, strong features and crooked tusks.
Voice: Coarse. Raspy. Low. A casual slur between words.
Place of residence: When not on the hunt, the Greyseer Caravan. Currently ranging across Kalimdor as they raise Worgs.
Place of Birth: Specifics unknown. The Azerothian side of the portal.
Known Relatives: || Tehau and Nehau || Gramps Hau Greyseer. || "Uncle" Gusk- Gramps' best friend. || Uncle Rurk- Gramps' brother-in-law. || Granny Bloodaxe- their father's mother. || Cousin Gurman- a nerdy pest. ||
Religion/Philosophy: Raised to Ancestor worship. She is not very faithful in the practice. Her philosophy on life is simple. "Don't get your buttfloss in a tangle." In other words, keep things chill.
Other: The triplets are known for their strange words. Dehau's favorites are:
Glidiot: Stupid-happy.
Shoubloobs: Back cleavage. The result of an unflattering style.
Pinker: Alliance. A reference to their pink skin.
Frawe: Frikka awesome. The triplets often frawe list people. Which means they add them to their list of friends.
Cruzips: Fast moving. Derived from the words Crusader and Zip.
Occupation: Warrior.
Guild Rank: Supplicant.
Known Associates: Tehau and Nehau.
Known Nemesis:
Special Skills: Cuts gems down from gaudy to her idea of wicked cool as well as carving wild patterns into intensely colorful stones. A freelance journalist. A War Drummer.
Dehau always looks up. To her the glass is half full. She always has a word of encouragement for her sibs. The SPIRIT of the triplets.
A "Dottin' Lock" Dancer, so named after the strange movements of those cursed by Warlocks, this style is a dance popular among certain crowds of young horde. Moves include: The Netherwalk, The Grub, The Lidded Whirlwind, The Hunter's Flare.
Positive Personality Traits: Optimistic. Exciteable. Sense of humor. Fun. Loyal.
Negative Personality Traits: Spacey. Jumps to conclusions. Lies.
History Before The Grim:
Dehau and her sisters lost their parents and grandmother on the day of their naming and first solid meal- roughly one year old. In his pride, Hau had left the caravan to pull in a kodo for the traditional feast and returned to find only his hidden granddaughters still alive. As he built the caravan up again, he attempted to teach them peace and wisdom before anger and action.
The caravan is a nomadic group of orcs led by Hau Greyseer, a wolf breeder. He takes great pride in his work and has produced a strong line of wolves characterized by their stout legs, endurance and weather resistance. Greyseer wolves come in many colors but they all have a thick silver undercoat.
The various wagons of the caravan are all pulled by these wolves and the triplets are often burdened by the responsibility of the family business.
History In The Grim:
The triplets clomped into the Grim Hall in April 2006. For roughly two weeks they nervously anticipated their acceptance. During their time wearing the tabard they saw friends come and go, they served the mandate, they moved up a few ranks and began to grow weary of working "so frikka hard".
At some point Gramps, rehabilited from a hip injury and ready to get back to his work, left the safety of Sun Rock Retreat for the life he had always lived. As the Portal opened the horde to Elves, the face of the Grim changed forever. The triplets wandered off to clear their heads, meaning to be gone only a few days until a fever spread among the wagons.
After more than a month had lapsed they were left for dead as is Grim policy. When they made their way back to battle they found their hearthstones unattuned and decided to keep them that way until they could work up a will to train more often.
In the meantime they partied like the world would end tomorrow much to their Gramps' disapproval. Slacking off in every other aspect of their lives, they finally ate a few spores too many and had a joint vision. This vision led Dehau to believe that if she ever channeled another shamanic spell the faces of those around her would melt into goo. Needless to say, she had a bad trip.
After that vision they left the raves of Revantusk village and came to the realization that the world had not stopped for their absence. Their old gear was ruined and outdated, as was much of their training. Undiscouraged, they began anew and reconnected with Lascivious who had been Mistress at the time of their departure. Las alerted Cloudspeak who attuned them to Blood Moon rising until they were accepted back into The Grim.