The triplets are best compared to Orca whales - well organized brutes that play with their prey.
Full Name: Nehau'wa'naa Greyseer
Titles or Nicknames: Triplet, Neh, Nehau
Age: 20 something. Precise age unknown and unimportant.
Race: Full blooded Orc.
Gender: Female.
Hair: Turned grey early, a genetic quirk from the family. These days with the barber shop and all, it is frequently dyed bright colors. Previously she rocked two tufts of silver hair atop her head.
Eyes: The orcish equivalent of hazel -orange, red, purple.
Height: 5'8"
Weight: 150 lbs.
Notable Physical Features: A wide nose, strong features and crooked tusks.
Voice: Coarse. Raspy. Low. A casual slur between words.
Place of residence: When not on the hunt, the Greyseer Caravan. Currently ranging across Kalimdor as they raise Worgs.
Place of Birth: Specifics unknown. The Azerothian side of the portal.
Known Relatives: || Dehau and Tehau || Gramps Hau Greyseer. || "Uncle" Gusk- Gramps' best friend. || Uncle Rurk- Gramps' brother-in-law. || Granny Bloodaxe - their father's mother. || Cousin Gurman - a nerdy pest. ||
Religion/Philosophy: Raised to Ancestor worship. She is not very faithful in the practice. She never wonders beyond the moment where she'll end up or where her abilities originate from. Her philosophy on life is combative, "I'm not here to wipe your asphole so don't treat me like linen."
Other: The triplets are known for their strange words. Nehau's favorites are:
Asphole: A foul dwelling.
Newborn: Newb, Noob, Nub, someone who is ignorant and unschooled.
Bootycheddar: Nonsense, a reference to bargain goblin cheese (also referred to as Loada Kodo- Bullcrap)
Beeteedeed: Bit The Dust. To die.
Gloosh: Gigantic loser. The triplets often gloosh-list people, which means they add them to their list of enemies.
Occupation: Shaman
Guild Rank: Supplicant
Known Associates: Dehau and Tehau.
Known Nemesis:
Special Skills: Pounds items to dust and steals the magical properties imbued by others to enhance her own armor, or that of her comrades. A freelance journalist. A War Drummer.
Has an affinity for practicing battle tactics. She is the triplet of action, and once the front runner of their group as they charged into battle, but now she hangs a step or two behind to keep her sisters alive without being noticed. She remains active in her role however, and is often seen doing push-ups or crunches during particularly lax battles. The BODY of the triplets.
A "Dottin' Lock" Dancer, so named after the strange movements of those cursed by Warlocks, this style is a dance popular among certain crowds of young horde. Moves include: The Netherwalk, The Grub, The Lidded Whirlwind, The Hunter's Flare.
Positive Personality Traits: Loyal. Easy-going. Able to follow orders without complaint. Fun. Sense of humor.
Negative Personality Traits: Crude. Rude. Hotheaded and easily angered. Stubborn.
History Before The Grim:
Nehau and her sisters lost their parents and grandmother on the day of their naming and first solid meal- roughly one year old. In his pride, Hau had left the caravan to pull in a kodo for the traditional feast and returned to find only his hidden granddaughters still alive. As he built the caravan up again, he attempted to teach them peace and wisdom before anger and action.
The caravan is a nomadic group of orcs led by Hau Greyseer, a wolf breeder. He takes great pride in his work and has produced a strong line of wolves characterized by their stout legs, endurance and weather resistance. Greyseer wolves come in many colors but they all have a thick silver undercoat.
The various wagons of the caravan are all pulled by these wolves and the triplets are often burdened by the responsibility of the family business.
History In The Grim:
The triplets clomped into the Grim Hall in April 2006. For roughly two weeks they nervously anticipated their acceptance. During their time wearing the tabard they saw friends come and go, they served the mandate, they moved up a few ranks and began to grow weary of working "so frikka hard".
At some point Gramps, rehabilited from a hip injury and ready to get back to his work, left the safety of Sun Rock Retreat for the life he had always lived. As the Portal opened the horde to Elves, the face of the Grim changed forever. The triplets wandered off to clear their heads, meaning to be gone only a few days until a fever spread among the wagons.
After more than a month had lapsed they were left for dead as is Grim policy. When they made their way back to battle they found their hearthstones unattuned and decided to keep them that way until they could work up a will to train more often.
In the meantime they partied like the world would end tomorrow much to their Gramps' disapproval. Slacking off in every other aspect of their lives, they finally ate a few spores too many and had a joint vision. This vision led Nehau to her mission in life again, to heal her sisters as nobody else can while they kill their enemies face to face. She is still sour about her task at times and feels it is more a punishment than fun.
After that vision they left the raves of Revantusk village and came to the realization that the world had not stopped for their absence. Their old gear was ruined and outdated, as was much of their training. Undiscouraged, they began anew and reconnected with Lascivious who had been Mistress at the time of their departure. Las alerted Cloudspeak who attuned them to Blood Moon rising until they were accepted back into The Grim.