Grim Roleplay
Posted: Sun Sep 28, 2014 5:39 pm
GRIM ROLEPLAY INFORMATION
Grim Roleplay
The Grim considers itself a heavy RP guild. What that means to us is that we try to RP as much as possible as we play WoW. If a Grim is online, that Grim is in character for the time they are logged in. Anything that can be said or done IC, will be said and done IC.
OOC is only to be used for general non-game related chatting and for game mechanics that are just too difficult to describe IC. OOC is also used in cases where time is of the essence; voice chat is OOC and used for giving directions during raids and PVP events.
This information is intended to give everyone an understanding of the general feel of Grim roleplay, to help make people more comfortable RPing within the guild, and to create a baseline of expectations in effort to avoid disagreements.
In The Grim, we strive to promote RP for all players. We give each other the benefit of the doubt when it comes to mistakes or slip-ups. IC, we may bicker and squabble, but OOC, we strive for cooperation and camaraderie with each other.
If you have any questions about anything, ask! Send a whisper to the person you’re RPing with, ask an officer, a veteran Grim, post on the forums, or ask in the in-game OOC channel.
Lore
We try to roleplay within the lore, but we are not all lore experts, nor do we expect our players to be. If a Grim character or storyline seems reasonable within the WoW universe, we’ll roll with it. Even if something is not probable in the WoW world, if it is very well-played, we might still roll with it, although we may treat that character as insane! Characters can talk about history (lore) as much as they want. If they are wrong about something, we roll with it IC--either by playing that our characters are ignorant of the mistake, or correcting them IC. OOC discussions are also acceptable.
General Public Knowledge
The Grim is one of the older organizations within the Horde. As such, it has long ago discovered the value and obtained the resources for a network of spies and informants. All those who seek entry into The Grim will be thoroughly investigated. If insufficient information can be found about an applicant, that applicant will not become Grim.
Any information found on the Armory, on the in game roster, or on guild membership tracking websites is considered by The Grim general public knowledge, and may or may not be used in RP by anyone, as each individual players chooses.
Our characters may communicate with each other beyond the scope of the game. Minions, directly serving or assisting primary characters, may become knowledgeable to certain individuals, actions, or events at the player's choosing. Information spreads through word-of-mouth, and those who have already proven themselves within The Grim are considered far more trustworthy than those outside of the organization.
Achievements
Achievements are often referred to as bragging rights. It is up to each individual player whether they acknowledge guild achievement spam as IC announcements. Many do, as a way to congratulate each other on obtaining achievements.
War Mode/PvP Flag
In the past, Thrall worked with the Alliance to try to attain peace. As a result of those efforts, Horde members can choose to shield themselves from Alliance attacks in certain locations. Grims scoff at such peace attempts, and refuse to hide behind such shields.
In short, Grims are always flagged for PVP or have War Mode toggled when in the presence of other Grims, including meetings, events, and city defense where they might otherwise not be PvP enabled. (Ideally for IC reasons, Grims are flagged for PvP at all times, but this is not something that will be enforced.)
RP Addons
RP addons are not required in The Grim, although many players do use them. If there is something special about a character that does not show on the screen where the other players can see it, it is that player's responsibility to make it clear through RP. Some people have trouble remembering odd character traits, so if a slip-up occurs a gentle reminder in whispers, or better yet an IC correction, should be used to set things straight. The more often such a trait is mentioned in RP, the more likely it is that other players will remember it.
Examples of compatible RP Addons include Total RP 3, MyRolePlay, and XRP.
IC/OOC Separation
IC knowledge and OOC knowledge should be kept separate as much as possible, but slip-ups do happen. When they happen, there are many ways to handle it IC--treat the character like they heard bad information or they’re crazy, or pretend your character didn’t hear it. Whenever possible, use it as an RP opportunity and keep the RP flowing, especially if it’s in guild chat or there are multiple people involved. If it is a major slip-up, or one you can't RP around, you can whisper the other player about it and try to find a resolution.
Character & Player Gender
The character gender does not need to match the player's gender. If we see a female character, we'll refer to the player as female for the sake of convenience until we learn otherwise, but we really don't care if a male is playing a female, or a female is playing a male. It's all good, as long as someone isn't being deliberately deceptive OOC for questionable reasons.
Death
Death is handled many different ways. Some refer to the spirit healer and resurrections. Others say someone was defeated or knocked out. For bosses, they have obviously been killed many many times.
The way we handle death is: everything goes! However a player and their character refer to death, we roll with it.
For more information, see the "Defeat vs Death" post below.
Chat
/guild, /say, /yell are always IC, never OOC - no exceptions, not even for typo corrections.
With the advent of Battle for Azeroth, the Grim Community channel (GrimIC) should be used for IC communication as often as possible. Ensure the channels you need and want to follow are showing in your chat window.
The Grim Community's default GrimIC chat is always IC. By default, a Grim’s hearthstone is tuned into the special guild frequency by advanced goblin technology. However, some Grim characters, particularly those who are talented in engineering, may use other devices to communicate.
Also by default, GrimIC chat is audio only, not visual. Again, some Grims may have specialized communication devices that can transmit or receive visual images.
Some Grim characters play that their communication tool is attuned to all Grims. It might show all the Grims who have their device turned on (all characters logged in at the time), or who is speaking, or when someone turns their device on and off (logs in/out). Many also play that the device shows them where someone is, as the roster shows the zone a player is in.
In other words, GrimIC chat is a tool we all use for our characters to communicate, but the specific details of how a character accesses it are up to the player.
The Grim Community also has an OOC channel (GrimIC - OOC). Following this channel is optional and not everyone will do so. Anything that can be said IC should be said in the main GrimIC channel, including looking for a group, asking if anyone can do a particular tradeskill, etc. Be considerate of other members in the OOC channel. The topics of politics and religion are off limits.
/party, /raid, /instance are always IC if it is a Grim group. If it is a pick-up group, use your judgment.
Vocabulary
The Grim has its own terminology for things that don't always sound in-character.
attune - invite (to a party or raid)
fist - party
vanguard - tank
guild hall - forums
the mad - non-roleplayers
blue badges - honor kills
bragging rights - achievements
as heroes - heroic raid/dungeon/scenario
tasks - quests
missions - quests
menders - healers ("healers" is also acceptable)
killers - dps
seasons (of training) - level
circles (of training) - level
fully trained - max level
For more insight on how The Grim roleplays, see this post from a former Grim GM:
How I Role (Ninja RP) by Malebrignon
Grim Roleplay
The Grim considers itself a heavy RP guild. What that means to us is that we try to RP as much as possible as we play WoW. If a Grim is online, that Grim is in character for the time they are logged in. Anything that can be said or done IC, will be said and done IC.
OOC is only to be used for general non-game related chatting and for game mechanics that are just too difficult to describe IC. OOC is also used in cases where time is of the essence; voice chat is OOC and used for giving directions during raids and PVP events.
This information is intended to give everyone an understanding of the general feel of Grim roleplay, to help make people more comfortable RPing within the guild, and to create a baseline of expectations in effort to avoid disagreements.
In The Grim, we strive to promote RP for all players. We give each other the benefit of the doubt when it comes to mistakes or slip-ups. IC, we may bicker and squabble, but OOC, we strive for cooperation and camaraderie with each other.
If you have any questions about anything, ask! Send a whisper to the person you’re RPing with, ask an officer, a veteran Grim, post on the forums, or ask in the in-game OOC channel.
Lore
We try to roleplay within the lore, but we are not all lore experts, nor do we expect our players to be. If a Grim character or storyline seems reasonable within the WoW universe, we’ll roll with it. Even if something is not probable in the WoW world, if it is very well-played, we might still roll with it, although we may treat that character as insane! Characters can talk about history (lore) as much as they want. If they are wrong about something, we roll with it IC--either by playing that our characters are ignorant of the mistake, or correcting them IC. OOC discussions are also acceptable.
General Public Knowledge
The Grim is one of the older organizations within the Horde. As such, it has long ago discovered the value and obtained the resources for a network of spies and informants. All those who seek entry into The Grim will be thoroughly investigated. If insufficient information can be found about an applicant, that applicant will not become Grim.
Any information found on the Armory, on the in game roster, or on guild membership tracking websites is considered by The Grim general public knowledge, and may or may not be used in RP by anyone, as each individual players chooses.
Our characters may communicate with each other beyond the scope of the game. Minions, directly serving or assisting primary characters, may become knowledgeable to certain individuals, actions, or events at the player's choosing. Information spreads through word-of-mouth, and those who have already proven themselves within The Grim are considered far more trustworthy than those outside of the organization.
Achievements
Achievements are often referred to as bragging rights. It is up to each individual player whether they acknowledge guild achievement spam as IC announcements. Many do, as a way to congratulate each other on obtaining achievements.
War Mode/PvP Flag
In the past, Thrall worked with the Alliance to try to attain peace. As a result of those efforts, Horde members can choose to shield themselves from Alliance attacks in certain locations. Grims scoff at such peace attempts, and refuse to hide behind such shields.
In short, Grims are always flagged for PVP or have War Mode toggled when in the presence of other Grims, including meetings, events, and city defense where they might otherwise not be PvP enabled. (Ideally for IC reasons, Grims are flagged for PvP at all times, but this is not something that will be enforced.)
RP Addons
RP addons are not required in The Grim, although many players do use them. If there is something special about a character that does not show on the screen where the other players can see it, it is that player's responsibility to make it clear through RP. Some people have trouble remembering odd character traits, so if a slip-up occurs a gentle reminder in whispers, or better yet an IC correction, should be used to set things straight. The more often such a trait is mentioned in RP, the more likely it is that other players will remember it.
Examples of compatible RP Addons include Total RP 3, MyRolePlay, and XRP.
IC/OOC Separation
IC knowledge and OOC knowledge should be kept separate as much as possible, but slip-ups do happen. When they happen, there are many ways to handle it IC--treat the character like they heard bad information or they’re crazy, or pretend your character didn’t hear it. Whenever possible, use it as an RP opportunity and keep the RP flowing, especially if it’s in guild chat or there are multiple people involved. If it is a major slip-up, or one you can't RP around, you can whisper the other player about it and try to find a resolution.
Character & Player Gender
The character gender does not need to match the player's gender. If we see a female character, we'll refer to the player as female for the sake of convenience until we learn otherwise, but we really don't care if a male is playing a female, or a female is playing a male. It's all good, as long as someone isn't being deliberately deceptive OOC for questionable reasons.
Death
Death is handled many different ways. Some refer to the spirit healer and resurrections. Others say someone was defeated or knocked out. For bosses, they have obviously been killed many many times.
The way we handle death is: everything goes! However a player and their character refer to death, we roll with it.
For more information, see the "Defeat vs Death" post below.
Chat
/guild, /say, /yell are always IC, never OOC - no exceptions, not even for typo corrections.
With the advent of Battle for Azeroth, the Grim Community channel (GrimIC) should be used for IC communication as often as possible. Ensure the channels you need and want to follow are showing in your chat window.
The Grim Community's default GrimIC chat is always IC. By default, a Grim’s hearthstone is tuned into the special guild frequency by advanced goblin technology. However, some Grim characters, particularly those who are talented in engineering, may use other devices to communicate.
Also by default, GrimIC chat is audio only, not visual. Again, some Grims may have specialized communication devices that can transmit or receive visual images.
Some Grim characters play that their communication tool is attuned to all Grims. It might show all the Grims who have their device turned on (all characters logged in at the time), or who is speaking, or when someone turns their device on and off (logs in/out). Many also play that the device shows them where someone is, as the roster shows the zone a player is in.
In other words, GrimIC chat is a tool we all use for our characters to communicate, but the specific details of how a character accesses it are up to the player.
The Grim Community also has an OOC channel (GrimIC - OOC). Following this channel is optional and not everyone will do so. Anything that can be said IC should be said in the main GrimIC channel, including looking for a group, asking if anyone can do a particular tradeskill, etc. Be considerate of other members in the OOC channel. The topics of politics and religion are off limits.
/party, /raid, /instance are always IC if it is a Grim group. If it is a pick-up group, use your judgment.
Vocabulary
The Grim has its own terminology for things that don't always sound in-character.
attune - invite (to a party or raid)
fist - party
vanguard - tank
guild hall - forums
the mad - non-roleplayers
blue badges - honor kills
bragging rights - achievements
as heroes - heroic raid/dungeon/scenario
tasks - quests
missions - quests
menders - healers ("healers" is also acceptable)
killers - dps
seasons (of training) - level
circles (of training) - level
fully trained - max level
For more insight on how The Grim roleplays, see this post from a former Grim GM:
How I Role (Ninja RP) by Malebrignon